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The Linker

The Linker is a wrist-worn device that forms and maintains resonance bonds between a Linkee and their Faerals. It is powered by the Living Lines.

Why it's better than the old paradigm

In older monster-collectors, a creature lives in a consumable item thrown at it. The full roster is locked in a remote storage system accessible only at specific locations. Managing your team means interrupting exploration to interact with a terminal.

The Linker inverts this:

  • Your Faerals are always with you — there is no remote storage
  • Swapping between your active team and the rest is instantaneous, anywhere, anytime
  • The constraint is energy, not logistics — the Linker can only sustain bonds with Faerals up to a certain power level
  • That power level grows naturally as the Living Lines are restored (Sanctuaries freed)

The Unchained's Resonator is a forced version of the same concept — it creates a bond without the Faeral's participation. The Linker creates a willing bond. The vocabulary encodes the game's moral: a Linkee is linked to their Faerals, not the other way around.

Team management

SlotCountNotes
Active team4In battle, available for immediate swap
StorageUnlimitedHotswappable anywhere — no Pokémon Center equivalent

Faerals in storage are still bonded. The Linker maintains all bonds simultaneously. Only the active 4 are combat-ready without a swap action.

Level cap system

The Linker cannot form a stable bond with a Faeral whose power level exceeds the current cap. This means:

  • Wild Faerals above the cap cannot be captured — the bond dissolves
  • The cap increases linearly with each Sanctuary restored
  • Specific cap values are to be decided by community testing during balance phases
Sanctuaries restoredEffect
0Starting cap (low-level Faerals only)
1–9Cap increases with each restoration
10Full cap — all Faerals capturable

The Codex feature

Unlocked at the Sanctuary of Archives. See Codex.